Offensively, Water is now s.e. against Electric (water breaks electronics), and Poison (water dilutes chemical sustances); ineffective against Flying (waterproof feathers); and deals normal damage to Rock.Several months ago, I completed Drayanos Blaze Black 2, which is, honestly, the best Pokemon game Ive ever played, and this made me wanna try out his other hack of HGSS.
Pokemon Silver Moon Rom Hack Update The MovesThanks to MeroMeros tutorial on adding the Fairy-type to HGSS, I was so inspired and started to think about making an expansion for Drayanos famous hack Sacred Gold Storm Silver in which Id not only put in the Fairy-type, update the moves, but also introduce some of my ideas about new attacks, Pokemon changes and the more balance and fascinating new Type Chart.At first I thought Id just make a mini hack with not so much changes for myself to enjoy as soon as possible, but as I progressed, new ideas kept popping up so I add them to the game.POKMON The main point of all changes is to bring out the potential every Pokemon from rarely-used to over-used so that players can use their favorite Pokemon in tough battles. That also means, not only weaker Pokemon are made better (with reasonable stat boost, new moveset,) the commonly-seen ones are given new abilities, moves or even type to create a fresher experience. Some notable type change include: Fairy-type Pokemon: Beside 20 Fairy pokemon in gen VI official game, there are additionally 13 suitable Pokemon receiving Fairy as their secondary type (e.g., Meganium, Mareep line, Milotic, Misdreavus, etc.). New Dragon-type Pokemon: Charizard, Onix, Steelix, Sceptile and Huntail. However, to maintain the balance in game evolution level are raise to 25 for 2nd stage and 46 for final stage Pokemon, whose Lv-up rates are also changed to slow. I think its great to spend more time in game with the 1st and 2nd stage Pokemon. Slight adjustments in terms of power or accuracy. More significant revamps such as type or category changes (e.g., Pay Day is now a special Steel-type move with 65 power while its bonus-gold effect is still there). These moves are indicated in bold in the document and can now be learnt by much more suitable Pokemon when leveling up. Rarely-used early status moves such as Tail Whip, Sand Attack, Smokescreen, are now either special or physical damaging moves with their effects kept unchanged. Leer is now an early way to get items from wild Pokemon in the first routes since they may now hold some useful items. Sonic Boom (Power: 15) and Power Whip (Power:30) now hits 3 times in a row with their power rising by 10 after each hit. And lastly, 30 moves have been totally tranformed into new ones with new effects, type, and power. Some notable groups include: Draining Moves: Draining Kiss, Vampiric Bite, Vampiric Aura, Purification and Cold Embrace. All moves from this group (including Ancient Power, Silver Wind and Ominous Wind) have had their power and effect chance boosted to 72 and 20, respectively. Lucky Break is the only move in this group having an increased priority and its only available to the Lv-up movesets of low-stat Pokemon. In-game move description texts have also been changed to match the new effects. Overall, the idea is to, hopefully, further balance the game as much as I can while also considering the logical factor. There are also ideas that I gathered from fans in many discussion threads and then selected the ones that make sense to put in the game. Spoiler. For example, while I was never really aware that Ice has actually been a horrible defensive type, I found out tons of players want a buff for this type on the internet. Therefore, I started to think which type should I made to be ineffective against Ice. While some people think it should be Ground, I finally decided that Ice resists Flying and Dragon because this make more sense to me. Ice-type Pkm, who usually have thick fur and resists to the cold, should also be able to resists wind-based attacks, right Next, to keep the balance, I need to give Flying another type that its super effective (s.e.) against. Logically, in real life, birds eat not only plants but also fish, so if Flyings s.e. Grass, it should also be s.e. Water. Other worth-mentioning changes revolve around the Water type. Offensively, Water is now s.e. Electric (water breaks electronics), and Poison (water dilutes chemical sustances); ineffective against Flying (waterproof feathers); and deals normal damage to Rock.
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